I can read!
Fifteen steps from first sounds to first stories: finger tracing, syllables, spelling from pictures and decodable texts.
3–8 yearsRead, count, observe, draw, color: 12 worlds and 114 adventures that adapt to the age of your child. No advertising, 7 days of discovery, no account required.
The application arrives on the App Store and Google Play.



Choose the age by creating the profile: the instructions, games and level change with it. Several children? Everyone has their own notebook.
For adults: routines and ideas to live together, without a screen for the little one.
Game mode: instructions read aloud, large images, a verified response to each touch.
First steps in reading, clever calculations, illustrated problems and experiments to manipulate.
Reading comprehension, fair tests and flashcards children create themselves.
More demanding challenges, explicit strategies and a notebook that you organize yourself.


An illustrated map where each island is a world: we choose according to our desire of the day, we do not follow an imposed program.
The 12 universes


Experiments to manipulate with your fingertip, then an idea to start again in real life, at home.
A few minutes are enough. Today's challenge brings back what has been learned at the right time, so that it sticks.
Fifteen steps from first sounds to first stories: finger tracing, syllables, spelling from pictures and decodable texts.
3–8 yearsClap syllables, find rhymes and listen for the first sound: build reading foundations through play.
3–6 yearsNumber bonds to 10, addition and times tables, with a ten-frame and no timer or pressure.
5–14 yearsPlace a number on a line to feel its size, down to fractions.
4–14 yearsBar models make word problems clearer: first a worked example, then guided practice, then an independent try.
7–14 yearsTwelve original texts, each with a reading strategy and evidence highlighted in the text.
7–14 yearsChange one thing at a time: the scientific approach, explained step by step.
8–14 yearsConnect, enrich, clarify: five writing techniques, from the model to the child's sentence.
7–12 yearsChildren create their own flashcards, and the app brings them back at the right time.
8–14 yearsFifteen built-in drawings, from simple to detailed depending on age. Tap to fill, paint with the brush, and your coloring is saved automatically.
Magic coloring: an adult approves each new creation with the parental code, and Milo turns the written idea into outlines ready to color. An idea, never a photo or real name.






Their discoveries, experiments, drawings and coloring pages are all together in their notebook. Observations, not grades.
A calm application, without attention traps: you keep control of time, profiles and data.
Age, profiles, screen time and data deletion pass through a 6-digit code that only you know.
You choose the daily time limit. No punishing daily streaks or notifications to draw children back.
What your child has explored, what they already know, and ideas for talking about it together, off-screen.
No banner or sponsored video. Purchases and help links are reserved for the parents area.
Notebooks stay on the device unless a parent enables optional backup. No account is required and there are no trackers. Purchases, account features, optional backup and magic coloring use online services.
Spaced practice, bar models and decoding: principles from public research guides cited in the app.

Hepaly works in portrait and landscape, with large touch targets for little fingers.
Hepaly offers seven days of discovery without a card or subscription. Afterward, a parent can choose a monthly plan at US$13.99 or an annual plan at US$39.99 to continue. The App Store or Google Play provides local prices before confirmation. No payment starts automatically when the seven days end.
An account is optional. A nickname and age are enough to start. A parent can later create an account with email, Google or Apple on iOS, and enable backup to restore notebooks on other devices.
Adventures, practice, drawing, music and built-in coloring pages work offline during discovery or with a verified subscription. Internet is needed to purchase, restore and periodically verify access, and for magic coloring. Android requires a new verification after no more than 72 hours offline.
Content adapts to ages 0–14. Before age 3, the app addresses the adult and suggests activities to share away from the screen. Ages 3–5 play with an adult, with instructions read aloud.
In the code-protected parent area, you choose the daily time limit. When time is up, Hepaly gently suggests a break and invites children to keep exploring away from the screen.
No data is collected for advertising or audience analytics. Notebooks stay on the device unless a parent enables backup of profiles, progress and creations linked to their account. Sign-ins and purchases are verified to restore access. Magic coloring sends only the drawing prompt to the generation provider. The privacy policy explains all processing and retention periods.
iPhone and iPad with iOS 15.4 or later, and Android phones and tablets with Android 7 or later and an up-to-date system browser. The app supports portrait and landscape.
Another question? Consult the help or write to us at contact@hepaly.com.
Coming soon
Hepaly arrives on iPhone, iPad and Android with 7 days of discovery without a card, then a subscription chosen by a parent. No advertising, 7 days of discovery, no account required.